This is a project we have been given over summer.
Originally this was going to be an outdoors environment but after UE4 crashed on my PC over summer, and corrupted my file I started over with a new idea. Basement/closet Voodoo Alchemist with lots of secrets. I box modeled most of the basic game level assets and put a few into zbrush for more detail.
This was really fun to do as I adore adding little bits to it, all the little details and things that make up this strange narrative in the level really made it for me.
Anyway, its all in Unreal Engine now!
Voodoo Alchemist Level