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The Hollow (Creative Renders)

Here I am displaying the very best of my level created in Unreal Engine 4, assets modelled with Zbrush, 3DS Max, textured with Substance Painter, Designer and photoshop.
The project is set in mythical Celtic Scotland, where magic has fully taken over. The environment is rich in detail, telling the story of why the Hollow was left abandoned. Within the cave itself, you will find traces of its previous occupants, cave paintings and forgotten items have been left behind to reveal the tale of how the demon Balor was summoned, and tainted the pure magic of the cave itself in a quest for power. The cave itself is large and displays various areas for different spaces of the hollow itself. You can see the various ritual sites, living spaces and nature that inhabits the cave. The project itself is based on a previous level I made last year that was a very basic 3D side scroller game, made using Zbrush, 3Ds Max and was textured much later in Substance painter. This time around its a fully im

The Hollow Fly Through